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TTWO FY2026 Q2 RAISED

Take-Two Interactive Software, Inc. 실적 발표

Nov 06, 2025 · 17:30 ET Carl SladoffNicole ChevinsRainey Goldstein
Buzzberg 분석

GTA VI delayed to November 19, 2026 for extra polish

Take-Two reported a massive beat in Q2 FY2026, driven by strong NBA 2K26 performance, a resilient mobile portfolio, and higher recurrent consumer spending. The company raised its full-year net bookings guidance for the second straight quarter, and management struck a confident tone about the future, though the announcement of a GTA VI delay to next November loomed over the call. Q2 FY26 net bookings beat guidance by over $200 million, reaching a record $1.96 billion.

Buzzberg 분석 GTA VI delayed to November 19, 2026 for extra polish Take-Two reported a massive beat in Q2 FY2026, driven by strong NBA 2K26 performance, a resilient mobile portfolio, and higher recurrent consumer spending. The company raised its full-year net bookings guidance for the second straight quarter, and management struck a confident tone about the future, though the announcement of a GTA VI delay to next November loomed over the call. Q2 FY26 net bookings beat guidance by over $200 million, reaching a record $1.96 billion. 전체 분석 보기분석 접기

Take-Two reported a massive beat in Q2 FY2026, driven by strong NBA 2K26 performance, a resilient mobile portfolio, and higher recurrent consumer spending. The company raised its full-year net bookings guidance for the second straight quarter, and management struck a confident tone about the future, though the announcement of a GTA VI delay to next November loomed over the call. Q2 FY26 net bookings beat guidance by over $200 million, reaching a record $1.96 billion.

  • Recurrent consumer spending surged 20% year-over-year, well ahead of the 1% growth guide.
  • Full-year net bookings forecast raised again to $6.4-$6.5 billion, with a higher-than-expected mix from recurrent spending (77%).
  • Grand Theft Auto VI has been delayed from 'Fall 2026' to a specific date of November 19th, 2026.
Revenue $1.7738B reported
EPS $1.46 reported
Gross margin 55.28% reported
Op margin -5.52% reported

이번 분기에 달라진 점

01
Product Launch

GTA VI delayed to November 19, 2026 for extra polish

Take-Two reported a massive beat in Q2 FY2026, driven by strong NBA 2K26 performance, a resilient mobile portfolio, and higher recurrent consumer spending. The company raised its full-year net bookings guidance for the second straight quarter, and management struck a confident…

02
Guidance

Fiscal 2026 net bookings guidance raised to $6.4-$6.5 billion

Guidance · revenue to $6.45B

03
Demand

NBA 2K26 RCS grew 45% and set records

Management repeatedly emphasizes record results, raised guidance, and confidence in the pipeline, while acknowledging the GTA VI delay with a focus on delivering quality.

04
Margins

Direct-to-consumer payments expand margins

Reported gross margin was 55.28%, reinforcing the quarter's better-than-guided profitability.

수요 및 자본지출

수요

수주 및 전환

NBA 2K26 RCS grew 45% and set records. Management repeatedly emphasizes record results, raised guidance, and confidence in the pipeline, while acknowledging the GTA VI delay with a focus on delivering quality.

자본지출

투자 및 생산능력

Management raised capital expenditure guidance to approximately $180 million, above prior guidance due to the acquisition of an office building to support its global footprint.

톤 · Upbeat

Management repeatedly emphasizes record results, raised guidance, and confidence in the pipeline, while acknowledging the GTA VI delay with a focus on delivering quality.

향후 가이던스

RaisedGuidance · revenue to $6.45B
향후 가이던스
지표기간범위중간값상태
CapexFY2026$180M$180MRAISED
Free cash flowFY2026$250M$250MRAISED
RevenueFY2026$6.4B–$6.5Babove 컨센서스 대비$6.45BRAISED
RevenueFY2026 Q3$1.55B–$1.6B$1.575BMAINTAINED

가이던스 신뢰도

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가이던스 신뢰도
제시 시점지표목표 기간가이던스실제결과
FY2026 Q3RevenueFY2026 Q4$1.51B–$1.56B$1.6798BMet / beat