Q2 revenue and EBITDA missed guidance due to model timing
Guidance · revenue to $2.07B
AppLovin reported a Q2 revenue and EBITDA miss due to a slower-than-usual cadence of model performance improvements. However, management framed this as a timing issue, with the next model step-up already live at the start of Q3 and the quarter off to a strong start. The guidance for Q3 implies re-acceleration, with the company reaffirming its long-term ~30% growth target and noting strong growth in the consumer vertical. Q2 revenue was $1.92B (+53% YoY), just below guidance midpoint; adjusted EBITDA of $1.61B (+58% YoY) was also slightly below the range, due to higher compute costs.
AppLovin reported a Q2 revenue and EBITDA miss due to a slower-than-usual cadence of model performance improvements. However, management framed this as a timing issue, with the next model step-up already live at the start of Q3 and the quarter off to a strong start. The guidance for Q3 implies re-acceleration, with the company reaffirming its long-term ~30% growth target and noting strong growth in the consumer vertical. Q2 revenue was $1.92B (+53% YoY), just below guidance midpoint; adjusted EBITDA of $1.61B (+58% YoY) was also slightly below the range, due to higher compute costs.
Guidance · revenue to $2.07B
Adam highlighted model performance as the single biggest driver of growth; Q2 missed due to lighter-than-normal model uplift, but improvements went live just after quarter-end, and Q3 has started strong.
Advertiser demand remains healthy; Q2 saw double-digit growth in max publisher earnings and consumer advertiser spend set a record, 28% above Q4 2025 levels. Q3 is re-accelerating with model improvements live.
Advertiser spend in the consumer vertical grew 28% sequentially versus Q4 2025 (the seasonal peak), indicating strong momentum.
Adam highlighted model performance as the single biggest driver of growth; Q2 missed due to lighter-than-normal model uplift, but improvements went live just after quarter-end, and Q3 has started strong.
Advertiser demand remains healthy; Q2 saw double-digit growth in max publisher earnings and consumer advertiser spend set a record, 28% above Q4 2025 levels. Q3 is re-accelerating with model improvements live.
Management is investing in architectural changes for more complex models and additional compute spend, with higher training and inference costs reflected in Q3 guidance; they expect compute spend to remain at about 10 cents per incremental revenue dollar.
Management acknowledges the Q2 shortfall but frames it as a timing issue and stresses strong underlying trends and model improvements already live.
“This quarter came down to timing. Our pace of meaningful model improvement was lighter than normal during the quarter, and the next step up in model performance landed just after quarter end.”
“Advertiser spend set another record, finishing 28% above Q4 2025 levels. And remember, Q4 is the seasonal peak for these advertisers.”
“The creative is the biggest hurdle in our system. We're not at the point where we can yet get a high quality video for 30 to 60 seconds in the hand of an advertiser out of the box.”
“Of the incremental dollar in revenue, we're spending about 10 cents on compute. We're at that level within the guide and We're at that level.”
| 지표 | 기간 | 범위 | 중간값 | 상태 |
|---|---|---|---|---|
| Free cash flow | FY2026 | $4.83B | $4.83B | GUIDED |
| Op margin | FY2026 Q3 | 83% | 83% | GUIDED |
| Revenue | FY2026 Q3 | $2.055B–$2.085B | $2.07B | GUIDED |
| 제시 시점 | 지표 | 목표 기간 | 가이던스 | 실제 | 결과 |
|---|---|---|---|---|---|
| FY2026 Q1 | Revenue | FY2026 Q2 | $1.915B–$1.945B | $1.9237B | Met / beat |
| FY2025 Q4 | Revenue | FY2026 Q1 | $1.745B–$1.775B | $1.8424B | Met / beat |
AppLovin's consumer e-commerce business is growing rapidly, with advertiser spend up 28% sequentially versus Q4 2025, the seasonal peak, suggesting steep adoption and under-penetration of this vertical. — This signals that AppLovin is carving out a new, growing slice of the digital ad market, potentially pressuring the duopoly (META, GOOGL) and competing with AMZN's ad business for e-commerce budgets.
… end. Importantly, nothing we saw suggested weakening advertiser demand or a change in the competitive environment. In fact, max publisher earnings grew double digits quarter over quarter, and our share of publisher waterfalls remained consistent. With those improvements now live and heading into what is a seasonally stronger part of the year, the business is re-accelerating. Now let me talk about consumer, which had an outstanding quarter. Advertiser spend set another record, finishing 28% above Q4 2025 levels. And remember, Q4 is the seasonal peak for these advertisers. Growing well past peak season levels in a seasonally slow quarter tells you how steep this curve is. Consumer isn't yet large enough to fully smooth a quarter like this, but that will change as we continue to ramp up our consumer business every quarter. Stepping back, I want to put our long-term growth in context, how we think about the next decade. We built gaming into a far larger business, far faster than we believe possible, and gaming keeps improving. What consumer adds is runway. We run one auction across multiple advertiser categories and every category we bring in extends the opportunity in front of …
AppLovin's compute costs are rising, but management guided that it will keep the incremental cost of revenue at ~10% of revenue and expects a 70% flow-through to EBITDA, consistent with prior long-term guides. — This suggests AppLovin's significant training/inference compute demand (for AWS or other cloud providers) and potentially for AI accelerators (NVDA, AMD) will continue to scale with its revenue growth, providing a steady demand signal.
Hey, guys, thanks for taking the question. I wanted to take another crack at the margin question from earlier. How should we be thinking about the incremental investment in tech and compute going forward? Obviously, we have the 3Q guys who can kind of back into that. But just thinking beyond 3Q, should we expect an elevated runway for investment? And just how much visibility into those training and compute costs going forward do you have?
Yeah, we don't expect any departure from the higher level guidance that we've given to analysts and investors in the past that of the incremental dollar in revenue, we're spending about 10 cents on compute. We're at that level within the guide and We're at that level. If you look at the data center disclosure, you'll get in the 10Q as well. We're still tracking at that at that level. So we don't expect any difference from here, but we may see variability over the longer term. You know, and we'll communicate that and the reasons behind why we've increased compute if there is such an increase. But today we don't expect any change from that kind of guide.
Creative is the primary bottleneck in AppLovin's self-serve onboarding; the company cannot yet auto-generate high-quality 30-60 second video ads, limiting its ability to convert SMB advertisers.