… less about a product. It's more about how we're – it's a strategic posture, essentially. On third-party licensing, we've always distinguished between franchise IP and general entertainment. So franchise and branded IP stays on the platform, and general entertainment, that library content, can find audiences elsewhere, and it's been working pretty well for us financially. And then on your question about Epic Games and its relation to our Disney ecosystem, yeah. So Disney Plus is the hub, but the hub needs spokes. Epic gives us an interactive, a gaming-native environment to reach audiences that we don't currently own, and by the way, particularly younger audiences. So think of this as acquisition and engagement feeding the centerpiece, not necessarily competing with it. The roadmap runs from near-term streaming optimization and content investment through medium-term interactivity. Things like vertical video, personalized ESPN, the Parks AI work, all the way to a longer-term single point of contact with our fans that drives lifetime value across everything that we're doing. The through line here is going to be the same. Own that fan relationship. So thanks for the question, Rich.